Like most DMs, I've been in that spot where I've put in a lot of hard work to develop a game session, but the players seem to be trashing it or wrecking it. Who better to dispense advice than Jason Nelson-Brown in his Wizards.com - Save My Game article.
Understand this -- Your players will never, Never, EVER be as interested in the fine details of your world and your campaign as you are.
Pretty much lays it out there plainly.
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